![]() ![]() The closest thing may be the non-interactive and far less technically advanced A llumette, a short VR experience from 2016 that is the equivalent of a stop-motion animated film based on a Hans Christian Andersen story. Its world is made to look as if it was stitched together with wood and fabric, which adds a certain heft to its dimensional feel interestingly, few assets within it appear two-dimensional at all, and there’s very little else to compare it to in this respect. ![]() Ghost Giant looks absolutely stunning, and its exquisite visual detail feels custom-fit for PlayStation VR. Related: Whispers of a Machine Review - A New Spin on Point-and-Click By the end of its three- or four-hour run-time, Ghost Giant’s main character manages to feel like a well-rounded personality, and a worthy main character with layers to explore. Louis is most certainly the fulcrum of the entire game, and while his cutesy chirps and insecurities risks a kind of saccharine heaviness, this critique passes quickly. You take the ethereal form of a massive ghost creature that has suddenly manifested itself to help Louis, a young anthropomorphic cat reminiscent of an Animal Crossing denizen, who toils on his mother’s homestead and farms sunflowers. ![]()
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